Image Widget information or tutorial?

I was exploring the latest release of Create and attempted to test the Image Widget, but after conducting a thorough search, I’m struggling to determine how to apply an image to the widget. It appears that setting the assetInfo["asset"] property is necessary, but simply assigning a path to this property does not give the desired result, indicating that I’m likely missing a crucial step.

I would really appreciate advice on any available tutorials or additional information beyond what’s provided in the dictionary.

Additionally, I’ve noticed that the “imageList” widget is not accessible, despite being present in the tool palette and the Object > New Widget menu.

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So true!
How on earth can we actually get an IMAGE into the “image” widget? :sunglasses:
The inspector and the dictionary do not give any clue.

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On the left-hand Nav Bar you have the Tools Palette, then Project Browser, then Data Collections, then Media Assets. Select Media Assets and upload one or more images.

There’s some sort of bug, so to make the image “stick” click on another icon in the Nav Bar (which in turn might flag some sort of file error - just ignore this) … then reselect Media Assets and you should see your image(s) listed.

Select an Image Widget in your window layout. Then in the Image Widget properties browser on the right click on the “Select your image” pop-up … and choose your image. Viola!

Thank you for the explanation, I can see that works in the Web version of Create, but if I place an image in the web version and export the stack for use on the desktop, the image disappears and is not re-placeable.
Sorry, I should have commented that I was testing the desktop version, LC Create 1.0.0-dp-7.

AHA! So it is no usable in the CLASSIC IDE, right?

I think he’s referring to the Create IDE, not Classic.

I working on a project in the Desktop IDE for Create:
You have to add the images as “assets” in the assets section or you can add from the property inspector in the desktop Create IDE - I haven’t tested the web version yet… not sure if the web-to-binary is the issue.

However, if creating a desktop app, one would probably want to use the desktop IDE :wink: