I have noticed the same bug and I hope they solve it as soon as possible because it is of course a main problem in every situation, even for testing purpose.
I see this in the desktop version on Mac. I did not change the layout names. I have 4 layouts that have the default names. I did delete an imported layout because of the problem (and saved successfully) but it did not make any difference regarding the error.
I had the same issue, but it happened after I deleted a project (via the start screen of Create) and created a new one with the same name.
After I deleted the whole workspace manually, then I was able to create a new one with the same name.
I have tried to narrow this down but with little success.
What I am trying to do is to inspect the state of variables via the debugger by setting red dot breakpoints.
That works to a certain extent then I am informed that “there was an error in debuggerlibrary” etc.
I then set the grevdevelopment to true and the debugger stopped at
stack “ws.goulding.script-library.mergdeploy”: execution error at line 51 (Handler: can’t find handler) near “revIDEDeployTargetsChanged”, char 1
on mergDeployDeviceConnected pUDID, pName
put pName into sDevicesA[pUDID]
Line 51--> revIDEDeployTargetsChanged
end mergDeployDeviceConnected
It tried to set
BerndXs iPhone
00008020-000560D402C2002E
or
pStatus
00008020-000560D402C2002E
At times an error occurs with this handler:
on mergDeployDeviceDisconnected pUDID
delete variable sDevicesA[pUDID]
revIDEDeployTargetsChanged
end mergDeployDeviceDisconnected
I just suppose that it has to do with remote debugging.
After that error occurs it periodically reoccurs about once every minute.
Maybe that is a hint.